Scruffy's bonus that previously granted +10% Nu spending on your Heirlooms now grants +30%.Added two new unique Scruffy level bonuses.Capped Spire Assault at level 150 to leave room for new stuff in the future.Added a new Heirloom drop chance breakpoint at Z300, and another at Z999.For example, if you have 250% drop chance, you'll get 2 guaranteed Runetrinkets per zone plus a 50% chance for a third. Any leftover drop chance is now rolled for an extra Runetrinket. Every 100% chance for Runetrinkets to drop now guarantees 1 drop.Added Mayhem III, which unlocks at Z200.Added a new U2 only Daily Mod that increases attack and health of Void Map enemies.The Daily Modifier that shreds resources every 15 seconds can no longer spawn.In its place is a new mod that reduces combat and resource stats on your Heirlooms between 10% and 50%. The Reflect Daily Challenge mod no longer shows up in Universe 2.Enemy attack and health above Z300 now scales an extra 15% per zone.Row Swapper Mutations can now show up more than once per zone above Z250, get that Row Siphon value!.Improved Mutator tooltips, showing how many more Seeds you need to purchase one, which requirements (if any) are missing, and how many more you need to purchase to reach the outer ring.Mutated Seed drops are now increased by +1x for each type of Mutation affecting that enemy (enemies with 2 types are worth 2x, enemies with 4 types are worth 4x).The Mutators UI can now be moved around with click/drag and zoomed with mouse wheel.Added a bunch of brand new Mutators to the new outer ring.Added a new ring of Mutators! This outer ring requires that at least 10 Mutators have been purchased from the inner ring before purchasing anything from the new outer ring.Added a new Challenge at Z460 that can be repeated up to 15 times with scaling difficulty for increasing Helium, Attack, Health and Fluffy Experience.Capped Runestones from Trustworthy Trimps to 7 days.Lowered prices to more appropriate points for those zones. In the Personal Spire, lowered the required zone to unlock Poison 8 from Z700 to Z650, and lowered the zone for Poison 9 from 750 to 700.Added 2 more Personal Spire Fire Trap upgrades, and 1 Lightning Trap upgrade.The pairings are: Meditate + Discipline = Enlightened, Slow + Electricity = Paralysis, Nom + Metal = Nometal, Balance + Mapology = Topology, Watch + Size = Waze, and Toxicity + Lead = Toxad This should make it both take less time and be more fun to update some of the more trivial C 2s. Each new Challenge 2 is a combination of two older ones, and setting your Zone in one of the combo C 2s will set the Zone for both of the Challenges that it's based off of at the same time. 12 different Challenge 2s have been fused together into 6 new Challenge 2s.Spire Cores no longer consume Spirestones when upgrading/replacing mods, instead you can spend 100% of your total Spirestones on each Core!.The Home Detector Mastery now also drops Uberhousing upgrades. ![]() ![]() You can now spend the full value of your Nu on both your Staff and Shield, rather than 50% on each.Instead, you'll automatically gain one once you have the amount of Nu that each level previously cost. You no longer have to purchase carried Heirloom slots.Fixed an issue where the Topology combo C2 was not properly stopping the Blacksmithery Mastery.Fixed an issue where the Nometal combo C2 was not unlocking Miners after being abandoned.Temporarily reverted a change made in 5.9.0 for setting Bone Portal when portalling before abandoning a Daily Challenge, as it was causing bonus Daily Challenge Helium/Radon to be lost in some situations.
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